Home » Capcom Fighting Collection Review: Darkstalkers’ Triumphant Revenge

Capcom Fighting Collection Review: Darkstalkers’ Triumphant Revenge

Like the about 1,000 ports and remakes of various Resident Evil games show that Capcom is the rare game publisher that does a good job of keeping its famous back story available for purchase. The Japanese Power Center’s latest retro collection is a celebration of some of its finest, but not most popular, 2D fighting games. There are a total of 10 fighting games in the appropriate name Capcom Fighting Collectionwhich shows that Capcom had much more to offer than just Street Fighter when it came to one-on-one combat Street Fighter adjacent games because of course there are). While they can vary quite a bit in terms of how much effort was put into them, Capcom collections are generally pretty good, and luckily for fans of arcade fighting games, this is at the higher end of the spectrum.

In a refreshing change of pace, Darkstalkers get the majority of the love here as half of the available titles feature Night Warriors. While its star has faded since its heyday in the 90s, it’s a good reminder that the series was once popular enough for separate anime and American comics. All five arcade releases are included, including the two Japanese-only, which are separate updates of Darkstalkers 3 which was released at the same time. While the story behind the games can be a little confusing, the actual one is Darkstalkers titles have been gracefully aged as their detailed sprites look just as great as they did in the mid-1990s.

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Pass through Darkstalkers in order is a fun trip through history. From seeing how the series’ character footage became even more ridiculous over time from monsters to fairy tale footage – topped off with a fierce Little Red Riding Hood spoof – to how it differentiated itself with unique systems (such as moving away from traditional round-based gameplay), there was much made the franchise stand out. This collection makes it easy to see how it has remained a beloved series for decades since its last entry. If there’s one thing this collection does well, it shows that Capcom can have a bigger foothold in fighting games going forward rather than just being Street Fighter study (although there are worse things to be, like being ClayFighter study, for example).

The other two non-SF Fighting games are also worth an affair, whether you have nostalgia for them or not. Cyberbots: Full Metal Madness is the first and is a spin-off of armored warriorsa fantastic mecca-themed fight that was released as part of 2018’s Capcom Beat ‘Em Up Bundle. Like its predecessor, this one has more text and interpretation than one generally sees in the genre. This extends to the character selection, as the player’s choice of pilot determines what story they want to see, while their choice of mecca determines their style of play. It’s pretty standard Capcom price in addition to what it plays Street Fighter but with giant robots (and it makes it sound great), so it’s a quality addition and worth switching to when playing online, something that luckily is super easy to do when in a room with friends.

1996s Red Earth (also known as War-Zard in Japan, which is the coolest name) is the second obscure title that wants to win players. While Darkstalkers embraced gothic horror and Cyberbots Embraced sci-fi, this is full-fledged traditional fantasy with characters ranging from a half-man, a half-lion hybrid to a “sorcerologist” who uses magical attacks. Interestingly, there are only four playable characters, which by its very nature limits the versus mode. However, it works great for the single-player aspect of the game, which sees each hero go on a mission and go up against eight different boss enemies (all of which have unique and eye-catching designs). It is the rare fighting game that puts solo play first and foremost and is so much the more unique as a result. As the first game to use the CP System III hardware (like Street Fighter III would later become popular), it is also the most beautiful title in the collection.

Capcom Fighting Collection Review: Darkstalkers' Triumphant Revenge

While Street Fighter is not in the title of the package, it is still thoroughly represented in terms of Hyper Street Fighter II: The Anniversary Editionwhich basically plugs five versions of Street Fighter II into one game, allowing fighters from one version to match them from another version. It’s ridiculous, totally unbalanced and, most importantly, a complete blast to play. It’s wild to see Ryus first Street Fighter II form goes against his Super Street Fighter II Turbo itself and really underscores how much the various revisions helped improve the core gameplay.

In addition, there is the off-beat puzzle Super Puzzle Fighter II Turbowhich adds a good variety as it is not really a fighter, and Super Gem Fighter Minimixwhich offers chibi versions of SF and Darkstalkers characters duking it out with power-ups. While it’s on the easier side for a Capcom fighter, it feels truly unique among its catalog because of the simplified inputs and gemstone mechanics that make your character turn on during battles. Plus, you’ll even see other Capcom cameos, such as Son-Son fly over levels.

Capcom Fighting Collection Review: Darkstalkers' Triumphant Revenge

While the splash screen shows Street Fighter 35-year anniversary logo, it’s much more in line with the previously released Capcom Beat ‘Em Up Bundle than that Street Fighter 30th Anniversary Collection in the form of bells and whistles. While Street Fighter-specific collection had a great selection of character bios and a full timeline to help contextualize each release correctly, Capcom Fighting Collection contains only a selection of artworks and the soundtrack for each release. It’s disappointing since the story of Street Fighter is more familiar and easier to follow for your average fighting game fan compared to Darkstalkers‘strange selection of publications, two of which were not localized to English. Still, there is a nice selection of game design documents mixed with the art, so there are still plenty of interesting elements in its galleries.

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Although the presentation is good, but not top notch, Capcom did a good job of adding more small additions to quality of life that strengthen the collection. Some of the arcade modes are quite difficult, but they are more manageable here due to its additional difficulties, training modes and storage modes that let users brute force their way through the modes and see more of these vintage fighters. In addition, the fully customized control schemes even allow players to map complex special moves at the touch of a button, allowing players to really break the game if they want to (which is twice as fun when playing against a friend who does the same). All of these useful details provide a collection that is great for both online and offline gaming, whether you are a serious competitive player or just want to have fun within the framework of some great looking fighters.

Capcom Fighting Collection is an enjoyable batch of 10 classic games, some of which are better known than others. It’s the more obscure titles that really make it shine, which is why it’s a little shame that the game does not present them in a nicer way. However, the games still stand on their own merits quite well and are a testament to Capcom’s widespread and long-standing presence in the fighting game genre.

SCORE: 8/10

Som ComingSoon’s audit policy explains, a score of 8 equals “Fantastic”. Although there are a few minor issues, this score means that the art succeeds with its goal and leaves a memorable effect.

Publication: The publisher provided a PlayStation 4 copy for ours Capcom Fighting Collection review. Reviewed on version 1.00.

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